Upcoming Events

Halley's Comet
07/28/61 4:30 PM

Full calendar


My Other Mount is Tauren Policies

PDF Print E-mail
Written by The Guild Lady   
Tuesday, 18 November 2008 13:55

Table of Contents

I. A Description of Ranks
II. Alts and You and Us
III. Appropriate Guild/Vent Chat
IV. Raid Policies
V. Loot Policies
VI. Banking Policies
VII. Things We Hope You Don't Need to Know

If you have any questions or concerns about these policies, please contact the Admin via PM or In-Game message. Thank you.

MOMiT Officers
Guild Admin: Anaea
Honorary Steward: Breue - Website Administration
Steward: Dralektus - Raid Administration
Steward: Infirmus - Officer at Large
Steward: Schead - Bank Administration

I. A Description of Ranks

A. Starting Rank: Initiate
The Initiate rank is set up as a "testing the waters" rank - a chance for new recruits to get to know the guild, and for the guild to get to know them. Our guild is really about our members, and we know that sometimes there will be recruits who don't mesh well with the way we play. There's no obligation for Initiates to stay with us, and similarly we hope there are no hard feelings if an Initiate is asked not to join. We think there's a guild out there for everyone, and we truly wish everyone the best with finding a guild that suits them!

Initiates are allowed to speak and listen in guild chat, view Public and Officer notes, and have limited banking privileges. To advance to member, Initiates must be voted in by a council of their peers. See Recruitment Procedures for more information.

B. Second Rank: Member
Members are the foundation of the guild. They got our backs when we Raidin' dirty, and they share the love when a fellow guildie is in need. For more on what is expected of members, see the Code of Conduct. Guild members can see Public and Officer notes, have banking privileges, and like Initiates they get to speak and listen to the Guild chat. (Yes, we're chatty.) Members also have the ability to vote on incoming Initiates.

We seek out members who demonstrate the following qualities:

  • respects the people behind the characters, both within and outside the guild
  • seeks to develop as a player, and seems to respond to suggestions
  • seeks to develop as part of our community, and seems willing to offer their own help and suggestions to other players
  • understands the MOMiT balance, and is able to maintain WoW perspective

C. A Note on Alt Rank
We also have a rank, technically between Initiate and Member, for Alternate characters of guild members. For all intents and purposes the Alt rank is the same as the Member rank, with the same attendant responsibilities and privileges.

D. Third Rank: Raider
Raiders have only one privilege beyond Members - players in this rank get priority on a limited number of reserved raid slots. Loot considerations, website access, voice in policy decisions, and all other aspects of guild life are completely independent of this rank.

In exchange for this privilege, Raiders have committed themselves to 60% attendance or better at our guild-sponsored raids. They have also agreed to inform our Raid Coordinators and Stewards if they can no longer make this commitment. It is generally expected that, if they're online during a raid, Raiders will be in that raid.

We look for Raiders who demonstrate the following qualities:

  • all of our Member qualities
  • continually seeks to develop as a player and character, from understanding ability rotations to maximizing their out-of-raid gear and raid-centric professions
  • responds well to a more laid-back raid environment, and doesn't take out in-raid frustrations on teammates
  • seeks to elevate the knowledge and understanding of the guild as a whole, from discussing patch notes to brainstorming boss strategies
  • fulfills the additional requirements of the Raider Rank
Moving between Raider and Member rank is allowed and encouraged; this should work similarly to Steward ranks where once someone decides they need to step down (or once we see a need for more Raiders) people will have the opportunity to move into this rank. Members who are interested in this rank should contact a Steward to discuss the situation.

E. Fourth Rank: Stewards
The Stewards (Officers) are exactly what their titles say. These are the people responsible for the day to day maintenance of the guild. Each Steward has specific duties, in addition to the continual effort of ensuring that the guild is serving its members. These specific duties should be thought of as "spheres of influence" - the responsibilities of Stewards extend beyond and between any particular project.

Any member may become a Steward. A member wishing to be considered for a Steward position should contact the Admin about his or her request. Should a position for Steward be open, considerations include active membership, leadership capacity, ability to devote the required time to the guild, and the desire to make a significant contribution to the development of the guild. Specific projects or expertise are encouraged.

This rank is fluid, and Stewards may at any point decide that they do not have the time to devote to the guild. Said Steward will be ranked as Member, and another member who desires the position may be promoted. The title primarily refers to the amount of responsibility a member has agreed to take on, rather than any privilege or authority.

F. Fifth Rank: Admin
Under most circumstances the Admin is essentially another Steward, responsible for whatever activities have not been claimed or completed by the other officers. The Admin is involved in maintaining the guild on a daily basis, and should see his or her role as in keeping with the title of Administrator.

However, when necessary, the Admin has final authority in all matters of policy and guild administration.

II. Alts and You and Us

A. Baby Members
MOMiT has no set limit on the number of alts a character may maintain in the Guild.  However, all members are expected to remember that alts are admitted only to allow them access to the guild during their playing. Alts who operate purely to profit the main character, and not to level or grow, should not remain guilded.  Alts who are inactive for more than three weeks may be sacrificed to heathen gods.

B. Alt Loot Policy
Max-level alts participating in guild sponsored events do not get ph4t l3wts unless the item would otherwise have been disenchanted. Exceptions, however, are made in the event that a player is asked by the Raid Leader/Officer to log his/her alt for a raid. In those situations, the alt will have full looting privileges.

C. Switching Mains
We understand that sometimes, you just get tired of a character. We want everyone to enjoy their game, and if that means switching characters then by all means do it!

However, our obligation is also to ensure the stability of our raids. Therefore, the following rules apply:

  1. The new main will be expected to perform at the level of the content he or she is signing up for; we are not an alt-gearing service.
  2. The new main's eligibility for Raider rank will be entirely dependent on the current class balance and needs of our raid; Raider rank is not transferable between alts and mains.
  3. In return, the new main can take the position of the old main on the SK list.
To change your main, you MUST send a private message on the site to our webmaster Breue.  He'll need to make the change in our website software, and then we can cascade it into the in-game roster.

D. Multiple Accounts
Multi-box accounts are treated like normal alts. However, it's important to emphasize that we guild the player - not the toon. So we ask our members to let us know if someone other than themselves will be accessing the account, and to remove the toon once it no longer functions solely as an alt. If the account is given to a friend or to family, we ask that the member remove the toon from our ranks. The new owner may choose to apply should s/he wish, but that person will be treated just like any new applicant.

E. My Other Mount is Worgen
MOMiT has a Horde-side sister guild named My Other Mount is Worgen intended for leveling and social activity. MOMiW is open to all (and only) current MOMiT members.

  • The GL rank of MOMiW is held by a MOMiT steward and will be handed to another MOMiT steward if the current one steps down.
  • The rank of steward in MOMiW is for members who are particularly interested in maintaining MOMiW.
  • The rank of member in MOMiW is for all other members of MOMiT except MOMiT Initiates. This rank is divided up based on who has authenticators. Basically, if you have one, you have bank access. (Please note that sometimes it takes time for the authenticator to register so you might not be in the appropriate rank right away. We are working on it!)
  • The rank of Initiate in MOMiW is for Initiates of MOMiT. When they are promoted in MOMiT then it will be paralleled in MOMiW. Newly invited toons will also be Initiates at first until a Steward promotes them.

Invites: All members, except Initiates, have invite privileges. If you invite someone or are invited, please make sure the invited character has the person's main character in MOMiT identified in the public note. Any character without a tag is subject to immediate removal.

Chat and Loot Policies: As with all other policies not explicitly stated here, the MOMiT guidelines apply.

Raid Policy: MOMiW is a social and leveling guild for alts of members of MOMiT. It is not a raiding guild. Members are free to schedule any activities they would like, but they shouldn't conflict with official MOMiT progression raids.

Scheduling Activities: The MOMiT calendar can be used for scheduling any MOMiW activities. Use your main character in MOMiT to sign up and use the notes field to identify your horde character.

Banking Policies: In order to make leveling more enjoyable, the guild bank will provide bags and a low daily gold withdrawal for all members with authenticators. The intention is to not keep anything of high value in the MOMiW bank so we can keep access open. Feel free to take advantage of this resource, but please try to return the favor when you can. Initiates and members without authenticators do not have access to the bank.

III. Appropriate Guild/Vent Chat

MOMIT is an adult guild. That means that there will be the occasional off-color remark in the guild chat and sometimes on VoIP. However, we also feel adult language requires adult responsibilities. So our chat policy boils down to: don't be a jerk, and if you do happen to offend someone, be mature when that person approaches you about it.

That said, certain words WILL earn you the wrath of many members of the guild. Using "rape" synonymously with kill or defeat is degrading to women and against our code of conduct. Also in keeping with our guild policies, the word "gay" is not an insult.

IV. Raid Policies

A. Start Times
MOMiT raids approximately three times a week. Weeknight raids will begin around 4:30 pm server time.

Raid start times mean that players are expected to be at the instance and completely prepared at that time. Players who log in at that time will be considered late and may have lost their place in the raid.

Invitations will go out between 30 and 15 minutes prior to the start of the raid. At 15 minutes prior to the start of a raid, slots are no longer reserved and Raid Leaders may, at their discretion, begin filling the raid over those who signed up but have not appeared. Exceptions are made for those who clear the situation in advance with a Raid Leader.

B. Signing Up

Raids will be scheduled via the website Event Calendar. Our event calendar will automatically queue those who sign up. The raid leader will move people into slots as determined by our raiding policies.  Raiders have the first choice of a limited number of raid slots. The remaining slots will have no Raider/Member priority attached to them, and will be slotted first based on group composition and then on a first come first served basis.

All queued players are highly encouraged to utilize the "comment" section to communicate special circumstances with Raid Leaders. If the raid is full but you'd like to attend, you should still queue in the event a slot opens up.

Last minute signups will be on a first come first served basis. This policy extends to allied guilds and PUGs. We will absolutely reserve raid spaces for guild members who have signed up, and we will reserve raid spaces for guild members who have queued until a reasonable time. However, once we tell another player that he or she has a spot in the raid, we will not drop them because a member chose not to sign up or inform us of their plan to attend.

If you are having technical difficulties with the calendar, please contact Breue.

C. Raid Standards

Please note that if you sign up for a raid, particularly a progression raid, you are agreeing to adhere by the following raid standards:

  • comes prepared with full consumables: including food, oils/stones/poisons, elixirs/flasks, reagents
  • comes fully repaired
  • all gear is gemmed/enchanted as well as is reasonable
  • is aware of gear/performance benchmarks for the raid instance, as outlined by the raid leader
  • is familiar with strategies used, discussed for the raid instance
  • can commit to the duration of the raid, unless cleared with a Raid Leader

D. Length of Raids
Raids will be no more than three hours in length on weeknights, or four hours in length on weekends. In the event that a raid is not complete within that time frame, the raid may continue at the discretion of the parties involved; this is usually handled by a vote. However, any official attendance tracking will end at the scheduled time.

E. Grouping Outside of MOMIT

MOMIT encourages its members to raid, PUG, and hang out with other players and groups. We believe this strengthens our ties to the Aerie Peak community, encourages our members to hone their abilities, and provides us with a useful base of knowledge and strategies for tough fights.

However, as we raid higher level content, we will need our guildies to be aware of raid timers and lockouts. We will need our members to think first about when we have scheduled raids in those instances, and ensure that the raid timer of their previous run will be reset by that point.

Note that this applies primarily to progression raid zones.

F. Maintaining Raid Standards
In the event that someone is not able to maintain the performance standards for our raid team, the Stewards will discuss the situation with that player and work on finding a solution. We expect all of our raiders to be monitoring their own performance, and ultimately the responsibility for meeting our raid standards lies with the player.

V. Loot Policies

A. Five-Mans
MOMiT uses Need/Greed, common sense looting in all five-man instances. In cases where a guildie is running for a specific item, we recommend discussing that situation with any PuGs and friends who might be on that run.

B. Non-Progression Raids

MOMiT run non-progression instances on a Loot Discussion policy. The raid is our loot council, and everyone is involved in figuring out who can use the item and how it will best benefit the raid. Ties are decided by random roll.

The following Loot Courtesies are considered:

  1. Priority should be given to the gear for the spec/role currently being played, including hybrid roles.
  2. Priority should be given to the highest armor value a class can wear.
  3. Consideration should be given to the magnitude of the upgrade.
  4. Consideration should be given to the number of items received in that run.

In general principle, we try to think of the guild in addition to our characters. It is not uncommon for guildies to pass in favor of the person with the most need, if that would benefit the guild more.

C. Progression Raids

In progression instances, we use a Suicide Kings loot system. We believe this "round robin" style system is ideal for casual, team-oriented guilds like our own. Our general loot philosophy is to distribute loot as evenly as possible throughout the raid, allowing our tiered attendance policies to ensure that progression is accounted for in our systems. You can learn more about the SK system here, and read about our general loot philosphy here.

New lists are rolled in based on attendance in the first week of a new tier of content, or until a first boss kill (whichever comes last). We also implement a one-month decay for non-active raiders, at which point they will be placed at the bottom of the SK list.

Special cases, such as rare mounts, are handled outside of the loot system. Because these novelty items don't materially contribute to the raid's progression, we prefer to keep mounts free rolled among all participating raid members. Other items, such as legendaries, are handled on a case by case basis as will be discussed on the forums.

In loot, as in all our processes, communication and teamwork are our guiding principles.

VI. Banking Policies

MOMiT currently operates eight bank tabs. All members can view the items in each tab and deposit to the different tabs; withdrawal abilities are limited as follows.

A. Open Access
The first bank tab is general access, and is intended to speed distribution of miscellaneous reputation items, consumables, and the occasional tradeskill item. Please DO NOT use this tab to store items you don't want to bother selling. This tab will be closely monitored for such abuses, and access may be limited if the situation warrants. All ranks except Retired have deposit and withdrawal access.

B. Goofiness
This tab is devoted to items intended to enhance the general well-being and good cheer of the guild.  Booze, food that turns you into tiny creatures, and [Pygmy Oil] are all examples of the kinds of things we store here.  All ranks except Retired have deposit and withdrawal access.

C. Achievements
This tab is for items to assist our guildmates with earning various achievements.  This might be a rare phased food for Cataclysmically Delicious, or a stack of Critter Bites for Critter Gitter.  All ranks except Retired have deposit and withdrawal access.

D. Tradeskill Mats
The fourth tab is for items useful to tradeskills, preferably max level tradeskills. Recipes, Bolt of Embersilk Cloth, and Demonseye are some of the types of items we store here. This tab is operated on an honor system - each person who withdraws is expected to either replace those items or provide additional items of approximately equal value. Logs will be monitored. Member and higher ranks have withdrawal access.

E. Tradeskill Items
This tab is for items made with said tradeskill mats, particularly items that would be useful to other crafters or characters of max level.  High level armor kits and glyphs are some of the types of items we store here. This tab is operated on an honor system - each person who withdraws is expected to either replace those items or provide additional items of approximately equal value. Logs will be monitored. Member and higher ranks have withdrawal access.

F. Raid Consumables
This bank tab is for raid consumables, such as max-stat food, elixirs, potions, and poisons are stored.

Like the tradeskills tab, this tab is operated on an honor system - each person who withdraws is expected to either replace those items or provide additional consumables of approximately equal value. Logs will be monitored. Member and higher ranks have withdrawal access.

E. Banquets
This bank tab is for the collection of materials to create Pandaren Banquets and Great Pandaren Banquets. These items include:

  • Jewel Danio
  • Raw Tiger Steak
  • Pink Turnip
  • 100 Year Soy Sauce
Members are asked not to withdraw from this tab unless they are crafting a banquet to use for a guild event.

F. Steward Access
The final bank tab is for high-level BoE raid items, shards from epic gear, and crafting materials that only drop from high level instances. Please see the New Member FAQ for specific details on how these are distributed; generally, main spec main characters may request BoE items for 1/2 cost. Alts and off-specs will be asked to pay just under AH value, or about 15% under WowEcon values. Items from disenchanting, like Sha Crystals, are also available for free to main-spec main characters. Please contact a Steward if you are interested in any of these items; only Stewards can withdraw from this tab.

In addition, we use the sale of BoE items obtained on guild raids to bankroll the purchase of high end crafting mats. For instance, during the Firelands content tier we purchased Living Embers while demand was high and supply was relatively low. We operate a queue for the distribution of these items, which we'll announce when it becomes available. See the New Member FAQ, in the Announcements forum, for the most up to date list.

VII. Things We Hope You Don't Need to Know

A. Inactivity
Inactive accounts will be removed from the Guild after 1 month, unless the account holder has contacted the Admin or a Guild Officer about their extended absence. We understand that the Real World can interfere with WoW time, but unless we know better we'll assume that character has quit the game and thus the Guild. Private messages or website notices in the forum provided are a great way to alert other members of these situations.

Inactive Members may or may not be notified of their pending removal, as time permits.  Inactive Alts are subject to reckless and violent purges, as the mood strikes.

B. Disciplinary Policies
We are all adults here, and generally we expect our members to treat each other as the friends and colleagues we are.  Issues should be raised in a respectful way, and each person should make an effort to understand the other's point of view and work to resolve any conflicts personally. The Stewards are available to mediate where needed, but they will do so guided by a general principle that we are a community, not a court, and we therefore have a strong preference for self-governance and self-reliance.

However, the Stewards will vigorously enforce the terms of our Code of Conduct, and where infractions against these principles occur they may be dealt with summarily.

C. How To Leave the Guild

Should a player find that the guild is no longer a good fit for him or her, we request that the member message an officer or the admin to discuss the situation. If we can address the situation, we will. If we cannot, we will wish you the best as you look to find another home and will welcome your reapplication should you decide to return. However, any DKP and status earned will not be returned to the member.

Players who have been dismissed from the guild and seek to reapply will be handled on a case by case basis.

If a player leaves without discussing the situation with the guild, he or she will not be allowed to reapply to MOMIT. Because you'll have hurt our feelings. Big meanie.

Last Updated on Thursday, 09 July 2015 04:26